TSS
TSS

Car Collectibles

Key Features

Framework Optimised

Built around common FiveM frameworks and bridge-driven compatibility.

Configurable Setup

Tune the resource to fit your server, jobs, items, locations, and roleplay rules.

Roleplay Ready

Designed to feel practical in live communities, not just in a test server.

Simple Install

Clear drag-and-drop style setup with documentation and support available.

Description

TSS Car Collectibles

one-time collectible sets for StreetKings.

Adding collectibles

Edit config.lua, then append positions to a set's locations list:

locations = {
    vector3(21.04, 432.12, 857.3),
    vector3(100.25, -220.5, 30.75),
}

Do not reorder or delete released locations: save IDs use set_id:index. Append new positions instead. A set can override floatHeight, bobHeight, bobSpeed, and rotationSpeed.

Progress is saved under carCollectibles.collected in the active StreetKings save. There are no blips or trackers. The player must drive through an item as the vehicle's driver to collect it.

How It Works

1

Install

Drop the resource into your server and add the required dependencies.

2

Configure

Adjust frameworks, items, locations, permissions, and behaviour.

3

Test

Run through the key player flow before opening it to the city.

4

Share

Let players use it, trade it, or build roleplay around it.

5

Support

Use Docs or Discord support when you need a hand.

Supported Frameworks

StreetKings

Asset Details

Resource Name
tss_car_collectibles
Version
1.0.0
Category
Free Assets
Script Type
Standalone
Textures Accessible
Yes
Escrow/Open
10%/90%
Dependencies
None

Includes

Documentation
Installation Guide
Free Updates
Discord Support
Free Download
Example Config