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🛠️ Crafting Lite

🛠️ Crafting Lite

£10.00

Price

Features

Category

FiveM

Platform

Supported Frameworks

QBCoreQboxESXox_core

Supported Menus

qbox

Supported Targets

oxqb

Supported Inventories

oxqbpscorecodemorigentgiannjprtss

Purchases are completed through Tebex. You may be asked to connect Cfx before checkout.

Description

🔨 TSS Crafting Lite Do you want a single, powerful crafting system for your server instead of juggling multiple scripts for weapons, mechanics, cooking, and more?

With TSS Crafting, you can create unlimited crafting tables, categories, and recipes using a simple, modular config structure.

From portable toolboxes to vehicle-based crafting, it’s never been easier to build a lore-friendly, scalable crafting system.

✅ Supported 📦 Dependencies jim_bridge

This script makes use of jim_bridge, meaning inventories, targets, menus, notifications, and progress bars are all handled through a single bridge.

Some systems may or may not be supported depending on what jim_bridge supports — however, jim_bridge is fully open-source, allowing you to easily add compatibility for anything you need.

🎒 Inventories ✔️ qb | lj | ps | ox | qs

All inventory logic is handled through jim_bridge.

If jim_bridge supports it — so do we.

📋 Menus ✔️ qb-menu | ox_lib

All menu handling is routed through jim_bridge.

🎯 Target Systems ✔️ qb-target | ox_target

All targeting logic is handled via jim_bridge.

✨ Key Features

Unlimited crafting tables

Create as many crafting tables as you like (mechanic benches, gun workbenches, medical tables, etc).

Category-based crafting system

Each table supports multiple categories such as:

Weapons

Ammo

Attachments

Medical

Mechanic parts

General crafting

Fully configurable recipes

Each item supports:

Craft time

Required ingredients

Output amount

Success chance

XP gain

Metadata injection

Crafting XP & levelling system

Optional single global crafting level or separate levels per discipline

Configurable XP curve

Automatic level-up notifications

/craftxp command to view progress

Level-locked items

Lock items behind crafting levels with configurable behaviour:

Hide locked items

Disable locked items

Show level requirements in the UI

Portable crafting items

Create usable items (e.g. toolboxes) that allow crafting anywhere.

Crafting item durability & break chance

Limited uses per crafting item

Optional random break chance

Per-item overrides

Vehicle-based crafting

Enable crafting inside specific vehicle models (ambulances, service vans, etc).

Multiple interaction methods

Target existing world props

Spawned crafting props

Box zone locations

Portable crafting items

Vehicle radial menu integration

Job, gang, item & CID locks

Restrict crafting access based on:

Job

Gang

Required item

Specific character

Server-side validation (anti-exploit)

All crafting checks are handled server-side:

Ingredient validation

Level requirements

Inventory carry capacity

Success chance rolls

Clean & modern UI flow

Category-based menus

Recipe previews

Metadata display

Progress bars with cancellation

Emote support while crafting

Modular & future-proof

Add new tables, categories, or recipes without touching core logic

Clean config-driven design

🗺️ Pre-configured Examples

Mechanic benches

Gun crafting tables

Police-only crafting

Medical crafting tables

Portable toolboxes

Vehicle-based crafting

(More examples can easily be added via config)

▶️ Preview YouTube Preview: Coming soon

⚠️ Disclaimer This script is partly protected with escrow.

The escrowed file is encrypted, but all configuration, client logic, and server logic remain editable.

You do not need access to the escrowed file for normal use or customisation.

© TinySprite Scripts — Quality resources built for FiveM servers.